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Erotic Risk - Activities & Rules |
| Male |
Card Sets Armies |
Female |
| 4 | ||
| 6 | ||
| 8 | ||
| 10 | ||
| 12 | ||
| 15 | ||
| 20 | ||
| 25 | ||
| 30 | ||
| 35 | ||
| 40 | ||
| 45 | ||
| 50 | ||
| 55 | ||
| 60 | ||
| 65 | ||
| 70 | ||
| 75 | ||
| 80 | ||
| 85 |
| Winner receives: |
Risk Reward |
Winner receives: |
Erotic Risk - OverviewThis is a risque game of world conquest and domination for lovers that leads you through an increasingly more
intense sequence of foreplay activities.
ObjectiveThe ultimate goal, of course, is to dominate each other and have fun doing it. Foreplay activities are performed when you capture territories from your lover. As the conflict escalates, so does the intensity of the foreplay. Win by conquering all the territories of the world. The victor receives the spoils of war and becomes supreme ruler with corresponding rewards. PlayUse the Two Player Risk rules from the original game. Define foreplay activities to correspond with each successive card set that will be turned in for extra armies. Use the online form. The level of foreplay/sexplay should increase with the increasing value of the card sets. Also negotiate a suitable sex play or fantasy reward that befits a supreme ruler such as yourself. Play with the following additional rules:
The player who captures all the territories from their lover wins the game and receives their victory reward. ScoringThis is a conquest game. The only scoring is the physical activities you perform with each other. The activity template lists the number of armies for each subsequent card set turned in. It also indicates the current activity to be performed when at least one territory is captured from your lover. As each card set is turned in, the next activity becomes the tribute to be paid. VariationsHere is a list of variations you can apply to enhance this foreplay game:
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